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From time to time we get emails from users asking some of the same questions, and so as a companion to the help file available directly in the game. Here are some of the most common questions with the answers as well as a few common 'How To' questions. If you see anything missing, drop us an email at support@fullersystems.com with what you would like to see added. Free video poker slots no download.

Q: I got a flush in my crib, but it did not count it, why?

Enjoy the classic game of Cribbage for FREE with Cribbage Deluxe! Cribbage is a card game where two players try to score points by forming combinations of cards. The first person to reach 121 points wins! Easy to use controls and detailed instructions make this game fun for all experience levels and ages. Cribbage is a classic card game that involves playing cards to create combinations and gain points.

A:The rules used in Cribbage Pro are based on those adopted by the American Cribbage Congress which state that a 4 card flush only counts when 'in the hand'. The same is outlined in the rules in the help file in the game. The rule in regards to a flush is one that is often misunderstood around the meaning of the flush in the crib or all 'in hand' (see http://www.cribbage.org/rules/rule1.asp#section7). As noted there, the 4 card flush is counted only 'in hand' (not using the cut card and not the crib). A 5 card flush using the cut card will count in the hand and in the crib. In addition to the link above from the ACC, here are some additional links on the topic you may find helpful:

Q: I think the game scored a hand wrong, where can I check it?

A:As mentioned in the other answers, the rules used in Cribbage Pro are based on those adopted by the American Cribbage Congress (see http://www.cribbage.org/rules/rule1.asp). We have also created a quick and easy to use Cribbage Scorer available on our site so you can put in a hand or crib and see how Cribbage Pro would score the hand.

Q: Does the computer make mistakes on purpose?

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A:If your using manual counting, then on the easy and intermediate levels the computer will make scoring mistakes just as it makes sub-optimal choices when it plays cards/etc. On the advanced level, no mistakes are ever made by design. The advanced player is not a 'perfect' player, and may do something you would not which leaves the door open for you to win.

Q: What Achievements are available in single player?

A:There are over 80 unique achievements you can earn, and a complete list of achievements can be found here.

Q: Why don't my local statistics, or my recent win/loss, match those in the 'Top 50'?

A:The local statistics are tracked independently of the server and can be reset on re-install or other means. They are also only updated periodically to the server and are not 'real time'. This means you may observe a discrepancy in the two lists, or in what you have observed your win/loss record to be. Multiplayer statistics are tracked on the server independently for the 'Top 50' and as such are near real-time on those lists.

Q: Can I clear my standing/points and reset in the 'Top 50'?

A:Yes, but not just your leaderboard 'Top 50' position. To reset all of your statistics, including your ranking in the 'Top 50' Leaderboard, go to the game settings (select the 'Options / Settings' on the main game menu), and then under the 'Account' section you will see an option to completely reset your statistics.

Q: How are points calculated in multiplayer games?

A:For detailed information on how points are calculated for the game, check out our blog post on the topic here: http://blog.fullersystems.com/2011/12/cribbage-pro-multiplayer-points-system.html. Starting in October 2019, losing no longer deducts points. Read the announcement that reviews this and related changes here: http://blog.cribbagepro.net/2019/10/multiplayer-points-system-2019-revisions.html

Q: Does the computer player cheat or is the deck stacked?

A:The simple answer is, No, it does not cheat and does not stack the deck against the player in any way. In fact, the game uses a true random source for it's shuffling and other random logic choices in the game from the secure random data provided through random.org and the ANU Quantum Random Numbers Server whenever available. The strategy it uses is primarily to simply mathematically calculate the best possible scoring hands it could keep (on the advanced level). The same shuffle technique that is used in multiplayer games, is also used in single player games, and it is as fair and complete a solution as we have ever seen anywhere. Specifically, in regards to the shuffle itself, it is based largely on what is known as a 'Fisher-Yates shuffle' for which you can find a lot of information online. Finally, after the shuffle, the cards are dealt out per the Cribbage rules starting with pone first, then dealer. All this together makes this likely the most fair and truly random shuffle and deal in any cribbage game provided on any device that we know of. For more details on the shuffle, see our updated analysis here: http://blog.cribbagepro.net/2019/01/updated-deck-shuffling-and-randomness.html or the original 2010 blog post on the topic here: http://blog.fullersystems.com/2010/07/cribbage-pro-shuffling-deck.html

Q: How can I create a 'Private' or 'Locked' game on Multiplayer?

A:To create a private or locked game that restricts access, say to only your friend or family member, you start by selecting the 'Create Game' button (top left on Android) or the '+' button on the top right on iOS (iPhone & iPad) on the Multiplayer games list screen. On the 'Create Game' window that shows, you will see a 'Password' field where you can enter any word you want to use as the password to protect the game and make it private with the lock icon. You can then, or probably beforehand, share that password with your friend that you wanted to play so that they know what to enter when prompted after they select your game to join it.

Q: How can I add a friend on Multiplayer?

A:You can add a friend in multiplayer either in a game against that friend or from the friends list. If in a game, select the yellow chat bubble near the players avatar and if you are not already a friend with them you will see an 'Add Friend' button to the left of the chat text entry field. Selecting that button will ask the other player to confirm the request and if confirmed you will then be 'friends'. If on the games list, use the 'Add Friend' button on Android or the '+' button on Apple iOS and a box will appear asking for the user name of the friend you wish to add. Enter the friend's user name, and the system will send them an invite/friend request. Once that friend confirms the request, you will be 'friends' in Cribbage Pro.

Q: How are player levels calculated?

A:Player levels in Cribbage Pro are based on a formula processed against the number of points a player has. This is not a linear progression, but instead as your level goes up it will become harder for you to earn the next level. The main breaks at which the points required to get to the next level change are:

Level 50: Next level starts at 8800 points and goes up for each 800 points earned.
Level 82: Next level starts at 35600 points and goes up for each 1600 points earned.
Level 89: Next level starts at 53400 points and goes up for each 6400 points earned.
Level 99: Next level starts at 143000 points and goes up for each 32000 points earned.

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Q: How can you play against a specific person or friend?

A: There are a several ways to play against just one specific person or friend in the game. Assuming you already have an account registered after selecting the 'Multiplayer' button from the main game menu screen (if not, do that first and activate the account), the first thing is to make sure that you are both 'Friends' in the game. Go to the 'Friends' tab on the multiplayer screen and add them if needed by enter in their username. If one of you has sent a friend request to the other, then that person receiving the request will see the request when they select the 'Friends' tab. It will show up as a request only, and they must select it and accept the request to confirm it.
Once you are confirmed as friends, then either of you can send a game request to the other by selecting the friend from the list and selecting the option to challenge them to a game (only one person sends the request, the other should wait for the invite). Both players (you and your friend) must be online in the game at the same time to invite and start a game. The person who creates the game will be sent to the game screen and will wait their for the other player to join them. The invited player will see the game listed on the standard games list screen (the main screen you see after you login). If you don't see it, make sure you don't have a filter set that would block it from showing. It should be at the top, but scroll down if you don't see it right away, and have a small note on it saying it was an invited game. Simply select that game and join it to be taken into the game. Once everyone is in the game, the person who created the game can now start the game as usual.
You can also do this a different way, by simply selecting the 'Create Game' option at the top of the games listing screen, and then set a password for the game by entering one into the password field on the game creation options screen. Then, make sure that your friends know that password (text message, email, private message, etc.) and they can then select your game from the list and it will prompt them to enter that password when joining. Once they enter the password, it will take them into the game for you to start it.

Q: I can't find my activation email

A: Activation emails are sent instantly if you entered your email address correctly (check that in the game 'Options / Settings' under the Account section). A typo in the email address is by far the most common problem, so double check it first. Once you are certain you have the email address entered correctly, try searching for an email from 'service@cribbagepro.net' directly at your email provider (at the email providers website, and not through any app) and checking in any 'spam' or 'bulk' email folders at your email provider. Some email providers (like Yahoo, AOL and those that rely on their services) have a history of this kind of problem with emails like this that include activation links, so if you can not find the email please consider switching to a different email address in the game settings, and a new activation email will be sent. We strongly recommend using Google's email (GMail), as it is the most reliable by far with delivery of these emails.

Q: How Does Competitive Matchmaking Work, or Ranking Calculated?

A: Competitive Matchmaking is a skill ranking system, which is different from a simple points or win/loss record system. Please read the blog post on the Cribbage Pro Competitive Matchmaking System for the full details.

Cribbage Rules

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Objective

The objective in Cribbage is to be the first player to get 121 points. The gameplay is divided into three distinct parts, The Deal, The Play and The Show. Each part is explained in detail below.

This version of Cribbage is for two players, there are many other variations possible, but these rules are only for the variation we've chosen for this site. There are a lot of rules, I've tried to explain them as best I can here, but you can also look at the rules at www.pagat.com or at Cribbage Corner, both of those are good places to learn how Cribbage works.

The Deal

The game starts with both players drawing a card from the deck to find out who is the dealer. The person that gets the lower card is the dealer. Free dog house. If the players draw equal cards then they draw again until the dealer can be determined. This way of determining the dealer is only done in the first round, in subsequent rounds who is the dealer will alternate between the two players.

The dealer deals 6 cards to himself and 6 cards to the opponent. Each player then chooses two cards from their hand to put face down into the crib. The crib belongs to the dealer and is used at the end of the round to gain extra points. Which cards you choose to put in the crib is very important, as it affects how many points you can get in later parts of the game.

At this point each player has four cards in their hand, and the Crib has four cards. The deck of cards is then put to the side, and the non-dealer (also called a pone) cuts the deck and then reveals the top card. This card is referred to as the starter or the cut. If the starter is a Jack then the dealer immediately scores 2 points. This is known as Two for his heels. Once the starter card has been shown, the players are ready to proceed to the next part of the game.

The Play

The pone (the player who is not the dealer) starts by laying down a card on the table and announcing its value, e.g. lays down a 6 and announces 'Six'. The dealer then lays down a card and announces the cumulative value of the cards on the table, e.g. he lays down a 5 and announces 'Eleven'. This continues with the players laying down one card each until a player cannot lay down another card without the cumulative value going over 31. The player then says 'Go' and the other player can then continue to lay down his cards until he also can't lay down a card without going over 31. He then says 'Go' as well, and the player who laid down the last card will score 1 point if the total value is under 31 but 2 points if the value on the table is exactly 31. They then reset the count to 0 and continue with their remaining cards, starting with the player who did not lay down the last card. An ace is counted as 1, face cards are counted as 10 and other cards are their normal value.

During this phase there are several ways to score points, based on how you lay down your cards. Points are scored as you lay down your cards, e.g. if your opponent has just laid down a 4 and then you lay down another 4 on top of it then you will score a pair. The starter/cut card is not used at all in this part of the game.

Players always announce the cumulative value of the cards on the table when they lay down a new card. If they score points they will announce the points as well, e.g. 15 for 2, or 31 for 2. When a player has said 'Go' then the other player will say '1 for the Go' when he's claiming the point from laying down the last card. He might also say '1 for last', if the other player has not laid down any cards since the value was last reset. 1 for the Go or 1 for last are just different ways of announcing the same thing, that the player gets 1 point because he laid down the last card under 31.

Cribbage

Scoring during The Play

  • Fifteen: For adding a card that makes the total 15, score 2 points.
  • Pair: For adding a card of the same rank as the card just played, score 2 points.
  • Pair Royal (Three of a kind): For adding a card of the same rank as the last two cards, score 6.
  • Double Pair Royal (Four of a kind): For adding a card of the same rank as the last 3 cards, score 12.
  • Run (sequence) of three or more cards: Score 1 point for each card in the sequence. The cards do not need to be in order, but they do need to be all together. E.g. H2 C8 D6 H7 S5 is a 4 card sequence because C8 D6 H7 S5 can be re-arranged into S5 D6 H7 C8, but H2 C5 C7 D7 S6 is not a sequence because the extra 7 in the middle breaks up the sequence of 5-6-7. Basically if you can take n cards that are in order and re-arrange them so all the n cards form a numerical sequence then it's a sequence.
  • Last card, total value less than 31: Score 1 point.
  • Last card, total value exactly 31: Score 2 points.

It's worth noting that even though all face cards count as 10, you cannot create a pair, pair royal or double pair royal with cards unless they have the same 'real' rank. E.g. two queens are a pair, a queen and a king aren't, even though they are both valued at 10. For sequences an ace is always low, you can't make a sequence with a king and an ace next to each other.

It's also worth noting that you can make points in many ways with the same cards. E.g. if the cards on the table are DA C7 and you lay down H7 you will get 2 points because 1+7+7=15 and 2 points because 7+7 is a pair of sevens. So, in that case you would announce 'Fifteen for 4'.

This part of the game continues until both players have played all their cards. The scores are updated as soon as a player gets points, and if a player reaches the target score, 121, the game is finished immediately.

The Show

Once The Play is finished, the players take back their cards from the table and it's time to calculate the score for their hands, and the crib. These are always scored in the same order: pone's hand, dealer's hand, dealer's crib. As before, the scores are added to the scoreboard as soon as they are calculated, and if a player reaches 121 the game is over immediately, the other player doesn't get to count his score. This means that there's no chance of a tie, or both players going over 121 in the same round. The dealer will normally get more points since he scores both his hand and the crib, but the pone scores his hand first, so if they're both close to 121 the pone might win, even though the dealer would have gotten more points if he were allowed to count them.

The Show Scoring

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Scoring during The Play

  • Fifteen: For adding a card that makes the total 15, score 2 points.
  • Pair: For adding a card of the same rank as the card just played, score 2 points.
  • Pair Royal (Three of a kind): For adding a card of the same rank as the last two cards, score 6.
  • Double Pair Royal (Four of a kind): For adding a card of the same rank as the last 3 cards, score 12.
  • Run (sequence) of three or more cards: Score 1 point for each card in the sequence. The cards do not need to be in order, but they do need to be all together. E.g. H2 C8 D6 H7 S5 is a 4 card sequence because C8 D6 H7 S5 can be re-arranged into S5 D6 H7 C8, but H2 C5 C7 D7 S6 is not a sequence because the extra 7 in the middle breaks up the sequence of 5-6-7. Basically if you can take n cards that are in order and re-arrange them so all the n cards form a numerical sequence then it's a sequence.
  • Last card, total value less than 31: Score 1 point.
  • Last card, total value exactly 31: Score 2 points.

It's worth noting that even though all face cards count as 10, you cannot create a pair, pair royal or double pair royal with cards unless they have the same 'real' rank. E.g. two queens are a pair, a queen and a king aren't, even though they are both valued at 10. For sequences an ace is always low, you can't make a sequence with a king and an ace next to each other.

It's also worth noting that you can make points in many ways with the same cards. E.g. if the cards on the table are DA C7 and you lay down H7 you will get 2 points because 1+7+7=15 and 2 points because 7+7 is a pair of sevens. So, in that case you would announce 'Fifteen for 4'.

This part of the game continues until both players have played all their cards. The scores are updated as soon as a player gets points, and if a player reaches the target score, 121, the game is finished immediately.

The Show

Once The Play is finished, the players take back their cards from the table and it's time to calculate the score for their hands, and the crib. These are always scored in the same order: pone's hand, dealer's hand, dealer's crib. As before, the scores are added to the scoreboard as soon as they are calculated, and if a player reaches 121 the game is over immediately, the other player doesn't get to count his score. This means that there's no chance of a tie, or both players going over 121 in the same round. The dealer will normally get more points since he scores both his hand and the crib, but the pone scores his hand first, so if they're both close to 121 the pone might win, even though the dealer would have gotten more points if he were allowed to count them.

The Show Scoring

The scoring for The Show is similar to the scoring for The Play, but with some important differences. The starter card is used here with both hands and the crib, so a hand is the hand + the starter, and the crib is the crib + the starter. You can use the same card for many different combinations, e.g. it can be part of a pair and also part of a sequence.

  • One for his nob: For having the jack of the same suit as the starter, score 1 point. E.g. starter is H4, you have HJ.
  • Fifteen: Any combination of cards that sum to 15. You can re-use cards, so if you have HJ, SJ and C5 you get 2 points for HJ C5 and another 2 points for SJ C5.
  • Pair: For any pair of cards, e.g. SQ DQ, score 2 points.
  • Pair Royal (Three of a kind): For any three cards of the same rank, e.g. S8 C8 H8, score 6 points.
  • Double Pair Royal (Four of a kind): For any four cards of the same rank, e.g. HA SA DA CA, score 12 points.
  • Run (sequence) of three or more cards: Score 1 point for each card in the sequence. E.g. for SA H2 C3 D4, score 4 points.
  • Flush, 4 cards: If all the cards in your hand are of the same suit, e.g. SA S5 S9 SJ, score 4 points. These four cards all have to be in your hand, you cannot have three cards in your hand + the starter count as a flush. A 4 card flush also can't be used for the crib, only for your hand.
  • Flush, 5 cards: If all the cards in your hand, and the starter card, are of the same suit, e.g. SA S5 S9 SJ SQ, score 5 points. You can also get a 5 card flush for your crib, if all the cards in the crib and the starter are of the same suit.

Skunks and Double Skunks

A skunk is when a player wins by over 30 points, his opponent has less than 91 points when the game is over. A double skunk is when a player wins by over 60 points, the opponent has less than 61 points. Normally a skunk will count as two games and a double skunk as 3. However, on this site we're not playing multiple games, we only track each game individually. We will however show you an image of a skunk or two if you get a skunk, and we do keep track of skunk counts for the statistics page.

Variations

As with every game, there are slight variations in how people play Cribbage. I've tried to look at many sources and pick the most 'standard' rules I could. Some common variations is that the next-to-last hole on the scoreboard is the 'stinkhole' and not all points count there. I'm not using that variation on this site, you can score wherever you are. There are undoubtedly other variations that people like and would like to see here, if a lot of people request a specific variation I would consider adding it, but I don't want to start adding different options for the game, I like picking one way to play a game and sticking with it.





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